The Telephone Game of the 21st Century:

Main Points:
> Citizens' Intelligence Networks (CIN) = Converging phones, Net connections, people on on the go w/people not on the go, 24/7

> Communications Intelligence and Social Physics relaton = Human availabilty with access to communications technologies accessible to quality pools of resources & connections highly relevant to particularly positioned individuals with specific needs/desired outcomes

> Analogy--Old childrens game of a group, person-to-person ear whispering, by the time the last person says what was whispered, it's wildly different from the original. 21st century version = Mobile P2P, exchanging multi-media, open source intelligence, & direct experience, building powerful projects.

> Closing gaps in awareness and opportunity

> A Hitch Hiker's Guide to the Galaxy service where mobile users tap into the CIN equipped with an intel-multi-plex and persons to dialog with on the intelligence provided.

Problems/Toxicity to Psyche
> My experience with 411 service, overpriced, robotic, paid employees using databases unable to obtain simple information beyond city and phone number. "Information Age?" (Use Google's SMS 466453 service instead)

> Corporate Mind's Idea of Social Networking=comments left in boxes, users becoming corporate conduits without any compensation other than the privilege of being part of a corporate cult (after watching demos at wirelesswatch.jp/videos).

> Revolution may or may not be televised but a revolution in television is being mobilized.
Severe lack of imagination with the narrowness of advertising and television being poured into mobile technology.
Ads and TV have growns legs, leaving the living room & billboards for a personalized over-saturation/brain-drain. We are giving advertising more legs to run, leaving more shoesprints all over our psyches. Instead, imagine the city as Internet TV and ways to turn the mobile device into a remote control of the city's media.